Valve Announces DOTA 2

The next Defense of the Ancients games is on it’s way and it’s being developed by Valve. This shouldn’t come to much of a surprise to regular readers of the site as we reported earlier that the original creator, Icefrog, was hired by Valve. In addition, we can expect to hear some voice talent from Jon St. John, the voice of Duke Nukem.

DotA-Allstars’ roster of 100+ heroes is being brought over in its entirety. The single map games take place on is functionally identical to the one that you can download for free today in the Warcraft III mod. Items, skills, and upgrade paths are unchanged. Some hero skills work slightly better due to being freed from the now-ancient Warcraft III engine, but Dota 2 will be instantly familiar to any DotA player.

A few things will make significant differences to players making the transition. Dota 2 uses Valve’s Source engine, so the game is much prettier. Source itself is getting a few upgrades, including improved global lighting and true cloth simulation. Dota 2’s integrated voice chat is a huge step up from having to set up your own Ventrilo server, and the speed of voice communication is very nearly a requirement for a game as team-focused as DotA.

AI bots will take over for disconnected players, and will be available to play against in unranked training matches as well. However, don’t get your hopes up for a full-fledged single-player game, though. Johnson says, “Our goal with the AI is just that their experience isn’t destroyed just because one person couldn’t finish the game.”

Furthermore, the game will be released sometime in 2011 for both the PC and Mac.

Source: bluesnews.com, gameinformer.com