Torchlight News Wrap-up

The popular new RPG is bringing in a plethora of delicious goodies to satisfy our gaming hunger. Fresh off of Gamescom 2010, Runic Games has been steadily releasing news about its hit title Torchlight as well as its sequel.

According to a recent report from Joystiq, Torchlight has now surpassed 750,000 sold units and is well on its way to see that sales mark hit 1 million. Considering that many gamers bought the game at a mere $10 (thanks to Steam Sales), and still sells for a modest price of $20, it won’t be surprising if that mark passes sooner than expectations.

Console versions of the game are also currently in development and Runic hopes to have it out on Playstation Network and Xbox Live by this holiday season.

Finally, the recently announced Torchlight II will include something that everyone wanted from the beginning: multiplayer co-op. You can see the new trailer below:

Features for the new game will include:

  • Multi-player – Play with your friends over a local area network, or over the Internet. A free matchmaking peer-to-peer service lets you make new friends for exciting co-op play.
  • Customizable Characters – Players create and customize a character from one of four classes available and choose an animal companion. Through cosmetic, class, and gender choices, skill path decisions, and the treasures they acquire, each character can be custom-tailored to each player’s needs.
  • Moddability – Torchlight II will release with an updated version of TorchEd, the Torchlight editor. Players have the option to create their own mods, adding even more content to the world. You and your friends can download the same mod and play together!
  • New User Interface – Torchlight II boasts an entirely new, improved user interface, designed to be easier than ever for new players to pick up and play. Thanks to this intuitive interface, players have immediate access to a rich and varied world, with little experience necessary.
  • Overworld Areas – Torchlight II has large randomized overworld areas to explore with weather, time of day cycles, and random events that provide players with even more content to experience.
  • Random Dungeons – Delve into randomly generated dungeons within the game at any time for extra experience and rare loot. Dungeons in Torchlight II have even more branching paths to explore with friends filled with random events, rewards and dangers.
  • Retirement System – Once characters are sufficiently leveled up, they can “retire” and bestow specific benefits and perks onto new characters.
  • Pets – Players choose a pet to accompany them. Pets level up along with the player, and help in battle, learn spells, carry items, and perform a variety of support services.
  • Fishing – Fishing returns in the sequel! Players can take a break from the high-energy pace of adventuring to relax by one of the many fishing holes and see what they can catch. Fish have unique benefits for the player and pet, while a number of other rewards can also be discovered.

At a starting price of $20, this game would give Diablo III quite a run for its money. Three copies of Torchlight II for $60? Sounds like a very fun night indeed.

Ars Technica
Torchlight II Website