Eurogamer has managed to get a hold of a detailed Die shot from the Wii U’s GPU. They noted the following about the GPU:
- 40nm manufacturing process
- 320 stream processors
- Based on the AMD’s RV770 (HD 4000 series)
- 550MHz core
- 16 TMUs
With those specs in mind, the GPU hovers around an 4650/4670. This also interfaces with the Wii U’s tri-core 1.2GHz processor (modified Wii/ gamecube processor) and 32MB of eDRAM. The specs of the Wii aren’t exactly something one could write home about. Eurgamer states that the next Xbox (codenamed Durango) is in a different league with a rumored GPU hovering around a more powerful 7 series GPU from AMD.
It’s noted that the Wii U is around 1.5x the performance of current generation consoles, but it is also worth noting that the system is still new and we have yet to see games fully utilize the system. Nintendo is known for their first party games, so while this may seem rather bleak in comparison to PC hardware, fans of the system will still be able to enjoy new games in the Marios and Zelda Universe in higher fidelity.
Perhaps the bigger question is third party titles. It seems that most developers this generation are getting the hang of the system and are willing to make ports to the console. Games like Battlefield 3 and Aliens: Colonial Marines will be released for the Wii U. However, moving forward to the next generation, where the power shifts back into Sony’s and Microsoft’s court, the Nintendo Wii U could have trouble with third party titles.
Source: eurogamer.net
So, it’s only slightly above the performance and capabilities of the current gen consoles. This was pretty much expected after its initial release. They could indeed be in trouble when the PS4 and XBOX 720 are released.
My laptop has a 5650m with 400 stream processors and is better than this π
“So, itβs only slightly above the performance and capabilities of the current gen consoles.”
Can’t say I agree with that. While the CPU isn’t much, the GPU even at mid-range is streets ahead of current consoles.
And there are unfortunately numerous developers not willing to port to the system because the controller scares them, or they don’t see the market…they don’t see the market on a newly released system whodathunkit
Maybe a bit more than slightly, but still not exactly a powerhouse :biggrin: . If I’m not mistaken the GPU in the XBOX 360 had 80 stream processors, so it is probably about 4 times (320/80) more powerful without including any differences in architecture. A 7970m has 1280 stream processors, and if the PS4 does in fact have this GPU, it will be quite a difference in performance.
Yeah but just like the wii, it’ll keep selling cause it’s nintendo and has lots of family oriented titles. Plus people here say “Oh you’re playing nintendo?” even when you’re playing games on the pc lol It’s just a brand name and it sells regardless of power.
True, but for many, the Wii U may be sort of a secondary console where most console gamers will get third party titles on the next Sony or Microsoft console and just get Mario, Zelda, etc for the Wii U. Either way, the more powerful the next gen consoles are compared to the current Wii U the better since the PC won’t be held back by low quality ports. That’s not to say I wish the Wii U wasn’t more powerful, it’s just that the other players look like more of a contender when it comes to pushing performance and visual fidelity.
Very true. But I keep thinking that nintendo hardly cares. It looks as if they don’t even want to get into the high stakes warzone that’s high end consoles. I won’t bother with it, once more, but this time I doubt I’ll bother with the xbox either. I’ll stick to sony and my pc.
I’m so happy both consoles are normal 8core cpus too. We’ll finally get some properly threaded games!!! How awesome is that? π