Brigade Engine Real-time Render Is Impressive

Perhaps a glimpse of what our next generation graphics will showcase. Probably in a shooter. OTOY developer, Sam Lapere has created a small ray-tracing demo titled “The Streets of Asia”. Currently running on twin GTX 580s, the real-time demo features some impressive lighting as expected for tracing technlogies:

The example isn’t quite ready for gameplay just yet though; there’s a bit of noise in the rendering when movement is present, but it’s still impressive nonetheless.

Now we just need to see that 3GB HD version.

Ray Tracey
Via Kotaku