Epic Wants Cutting-Edge Tech On Consoles

Otherwise that one company with the fruit logo might overtake the big three. Unfazed after costing Microsoft $1 billion in development costs, VP of Epic Games Mark Rein, the developer of Unreal Engine, is once again pushing console manufacturers for “bleeding edge” technology:

“There’s no end in sight for what we can do with unlimited technology. So we’re always going to be pushing and I’m sure we’ll be pushing for more than is possible to give. But yes, we feel that’s kind of our duty. That’s what Epic is here for. This is why we did Samaritan and why we’re doing a really high-end demo in the room here. We really are pushing these guys, because if they don’t, Apple will go right past them.”

The Samaritan real-time tech demo he mentions was allegedly running on three overclocked GTX 580s when it was showcased last year, far more powerful than even most PC gaming rigs found today. Thankfully, Epic seems to have optimized the technology during a closed door showcase of Unreal Engine 4, since a $1,500 cost for graphics processors alone would cause most wallets to disintegrate.

Should Microsoft and Sony (Nintendo seems set already with the Wii U) cave in to Epic pressure, we may yet again see loss-leaders showing up for the 8th generation of consoles. While this would be an exciting development for hardware enthusiasts, our bank accounts on the other hand, will not be amused.

As for the threat from Apple… they don’t even have buttons!