As Bungie hands over the Halo series’s control to Microsoft this August, the acclaimed developer has a few parting words. For many Halo fans, a Halo without the presence of Bungie may seem unreal; the studio has polished and watched over the storied franchise for almost a decade now, and with the lone exception of Halo Wars, a Bungie-less Halo just feels… different.
The developers at Bungie appear to have a similar feeling:
Thank you for making our 20th Anniversary, and this year’s Bungie Day, kick so much ass. As we prepare to become fans of the universe our studio began creating more than ten years ago, it’s nice to know that we’ll be counted among such esteemed company. Some might consider the upcoming transition a bittersweet occasion punctuated by a sense of loss and sadness. We feel otherwise. Halo is in great hands…yours.
These last two weeks have been a celebration for us – a reminder of just why these last two decades have been so uniquely special for Bungie. More than ever we are humbled by your dedication and your loyalty (and now, even by your Halo: Reach skills…ouch).
As a gamer that has had fond memories of overnight LAN parties playing Halo: Combat Evolved, it has been a wonder thinking back and realizing how far console gaming has changed since the release of this game. The killer app, that by itself was most likely responsible for the Xbox’s initial success and kick-started a plethora of beginnings for consoles, such as online gaming, and the rise of first-person-shooters as a dominant genre.
Others were the mass adoption of simple game mechanics, such as a strong melee, one-button grenades, and much to the chagrin of some members of the glorious master race: regenerating health.
Halo practically defined online gaming for consoles (a mantle that has since been taken by Call of Duty); sure the graphics weren’t the best, there were lag imbalances due to peer-to-peer, and the screaming children blew our eardrums out, but regardless of all that, we had fun.
Here’s to the years of fun that was had with Bungie, and may good fortune be on their next project. With Activision.
Source:
Bungie
Heh, I remember going to a friends house to check it out. Yeah, I’m not so good with a controller and fps games, so I got my ass handed to me :D. I remember getting the PC version a few months later, which was before my brother and I actually built our own PCs.
I had a really crappy nvidia geforce 2 mx (mx was the low end part of the series). I could run it, but I could not do specular lighting on the thing. So, a few weeks later I got a 9800pro and that was one of the first times that I got into PC parts and what not. The 9800 pro was awesome and it lasted me until about HL2, and I got a 6800ultra to replace it.
I remember when HL2 got released, and everyone was OMGWTF GRAPHICS and then their PCs fried, well at least that was what happened here xD
I remember when halo 3 released and I was like “OMG IT’LL BE EPIC!”. Then I decided it was “EPIC FAIL” and completely stopped caring about the franchise. -_-
Hopefully bungie will make something new over at activision so we might finally stop seeing those COD4 mods they call “new games”