Minecraft Creator: Piracy is not Theft

Markus Persson aka “Notch” states that piracy is not theft. This has been a popular argument among gamers, developers and publishers for quite some time and the Indie developer steps up to the plate at this year’s GDC.

A lot of big companies try to make piracy like theft; I wouldn’t steal a car, but I would steal a good design. If I liked another person’s apartment, I would try to make mine look like someone else’s… but that’s not stealing.

Piracy is not theft. If you steal a car, the original is lost. If you copy a game, there are simply more of them in the world. There is no such thing as a ‘lost sale’. Is a bad review a lost sale? What about a missed ship date?

If a lost sale is so bad, should bad reviews be illegal? What about missed release dates? If you just make your [game] and keep adding to it, the people who copyright infringed (pirated) would buy it the next week.

Notch suggests that companies should do away with the existing model of releasing a game that will only last gamers a set amount of time. Instead, he suggest that developers should release a game and continuously support it with a bunch additional content added to the game via online updates.

Sources: next-gen.biz, pcgamer.com