Doom 4 is now on the horizon as john Carmark apologizes for the RAGE PC edition. Tomshardware brings to light an excerpt from John Carmack’s Keynote at Quakecon 2012. In this keynote Carmack explains that RAGE PC suffered from poor driver support as well as a focus shift onto other projects such as Doom 4. In addition, he goes on to state that some gamers may have been expecting more of an RPG and states that they could have represented the game in a better way to curb expectations.
People expected it to be more like Fallout or Borderlands but that was never our intention. That hurt us in that the single-player was long for a shooter but very short for people expecting an RPG. The messaging on Rage wasn’t all it should have been.”
The keynote then got pretty exciting when he then confirmed Doom 4. However, the team is indeed putting in a lot of resources to the project. In fact, Carmack stated that they had to shutdown their mobile division for the time being.
We did make the decision to close up our mobile development, which saddens me a lot, in that I love doing the mobile work — taking that time, spending a month, a year or something working on a mobile project. But we had some developers on there that we wanted to bring onto the Doom 4 project.
…I hope we get back to mobile in various ways in the future, but the big real aim is blockbuster, AAA titles, and for id, that means Doom 4. It means that we get the whole company behind that after we get Doom 3: BFG Edition out the door. Essentially everybody will be focused on Doom 4 as a project.
So, after Doom 3: BFG Edition its going to be straight Doom 4 development for the company. You can watch the full keynote from John Carmack below.