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A new job opening over at Bioware hints at multiplayer for Mass Effect 3.
Position Overview
Multiplayer Programmers ensure the game engine and game systems work reliably and efficiently in a multiplayer environment. They work with both the front and back ends to take existing single player user experiences and make them multiplayer safe.
Key Responsibilities
- Provide and implement solutions to deal with network latency, de-synchronization of data between networked machines/players, packet compression, cheating, and interrupted connections
- Implement and integrate core online components on multiple hardware platforms
- Develop and enforce best practices guidelines for other programmers on the project
- Work with databases that allow for chat rooms, client/server games, player matching, player stats, etc.
Required Technical Skills and Experience
- Bachelor degree in Computer Science or related field, or equivalent training and professional experience
- Proficiency with C++
- Experience in object-oriented design and implementation
- Demonstrated knowledge of good software programming practices
- Excellent detail-oriented, problem solving skills. Candidate must be able to quickly identify issues and resolve them
- Hands-on experience working on multiplayer systems
- Thorough understanding of fundamental client-server networking architecture
- Experience and examples of writing game network code using TCP/IP and UDP
- Solid understanding of prediction, bandwidth, latency, and other multiplayer related considerations
Nice To Have- The ideal candidate has shipped at least one video game title; and has a minimum of three years of technical experience in the video game or related industry
- Published games should reflect hands-on experience on console, handheld or PC
- Experience with the Unreal engine
- Knowledge and programming experience with Unix operating systems
- Experience with assembler (PowerPC, SPU), scripting languages (Perl, Python, Lua, Ruby) and interpreted languages (C#, Java)
- Database programming, design and management
- Experience with large scale, high bandwidth server backends
- Avid gamer with a passion for creating top-quality gamesPerformance Competencies (Non Technical Skills)
- Excellent verbal and written communication skills
- Excellent decision making capabilities
- Ability to quickly learn and apply new concepts, principles and solutions
- Demonstrates dependability and commitment to projects/tasksDoes this sound like you?
Apply now!
Source: jobs.ea.com
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I don’t see any mention of Mass Effect in the job listing so how does this hint at MP for it?
They are looking for a multiplayer position. It’s just a rumor floating around the web. Hence why there is a question mark. Since it’s a rumor it totally possible that this is for another game…
Could be for any project. The rumor is kind of stupid. Bioware works on like 3 or 4 games at a time. Pretty sure they have also stated that the trilogy will remain single player.
Yeah, I know, but I am not the one who started the rumor. Take it easy. I hope there is mp in mass effect though sounds like it would be cool.
Take a look:
http://www.firingsquad.com/news/newsart … chid=22814
Position Overview
Multiplayer Programmers ensure the game engine and game systems work reliably and efficiently in a multiplayer environment. They work with both the front and back ends to take existing single player user experiences and make them multiplayer safe.
Key Responsibilities
… – Implement and integrate core online components on multiple hardware platforms
Sort of sounds like Mass effect to me, but it could still be something else.
me3 coop tps-rpg? I like this xD